What if you had 24 hours to make a difference in the lives of people across the world’s 24 time zones? A group of Microsoft employees and pioneering philanthropists asked themselves this question as part of month of Giving at Microsoft. The answer came in the form of an event called “The 24 Hour Global Give and Go”.
October is a month of giving back at Microsoft when employees around the United States host or participate in events to raise money for nonprofits. There are hundreds of events taking place across the company throughout the month, but we’ve found a new favorite.
While employees give their time and money throughout the year, October is the time that individuals and groups come together to raise money and resources for their favorite cause or community group. Every full time Microsoft employee in the United States can take advantage of corporate matching of up to $12,000 for the donations they make to nonprofit and community organizations. They also have the opportunity to volunteer their time and have those hours matched with a per hour payment to the chosen organization.
I'm pleased to share with you the Microsoft 2011 Citizenship Report. The report provides an overview and assessment of our work over the past fiscal year (July 2010 to June 2011) to serve communities and work responsibly.
Self-interest is the fundamental driver for investors in the "saving the world" business. Companies want to help educate people in remote corners of the U.S. and developing countries because educated people will get jobs, make money, and buy products.
(3BL Media / theCSRfeed) Sept. 20, 2011 - Today at the Clinton Global Initiative Annual Meeting, Microsoft Corp. launched a three-year program to ensure that 1 million students from low-income families in the United States receive the benefits of software, hardware and discounted broadband Internet service.
Combating viruses, saving the lives of expectant mothers, and retrieving food from a warehouse controlled by an evil dictator; it’s not just fun and games in teacher Pat Yongpradit’s computer science classes at Springbrook High School in Silver Spring, Maryland. Students in his class are challenged to make sense of complicated algorithms and complex data structures while learning to design and develop their own video games that relate to real life issues.
New survey among college students and parents of K–12 students provides implications for nurturing interest in science, technology, engineering and math (STEM) careers.
(3BL Media / theCSRfeed) REDMOND, WA - September 7, 2011 - Microsoft Corp. today announced the findings of two national surveys, conducted online by Harris Interactive, of college students currently pursuing science, technology, engineering and math (STEM) degrees and of parents of K–12 students. The goal of the surveys was to gain insight about what can better prepare and inspire students to pursue post-secondary education in STEM subjects.