As part of Bechtel’s commitment to contribute 100 ideas to support the United Nation’s 2030 Sustainable Development Goals (SDGs), we examine the use of virtual reality to enhance the participation of indigenous peoples on major projects.
BETHESDA, Md., March 27, 2019 /3BL Media/ – Four Lockheed Martin (NYSE: LMT) teams advance as finalists in the 22nd Applied Ergonomics Conference Ergo Cup® Competition, which showcases innovation aimed at reducing risk of injury in the workplace. Lockheed Martin will be one of over 20 companies discussing their ergonomic innovations in the Ergo Cup Competition.
According to the International Labour Organization, more than 340 million occupational accidents are reported each year around the world. Statistics show the construction industry has a disproportionately high rate of recorded accidents in comparison to other industries.
Virtual reality (VR) and augmented reality (AR) use data science, machine intelligence, and creativity to enable training and planning in a safe environment—without consequences. How is this playing out in battlefield simulations, education, and beyond, and what can we expect in terms of technology—and ethics—in the future?
by Jennifer Allison, Vice President, Supply Chain Sustainability
Championing Transparency – Leadership That Everyone Can See
Transparency is an increasing and transformational trend, with vehicles such as social media and virtual reality now providing unprecedented abilities and responsibilities in sharing thoughts and experiences with others.
To immerse even more young minds in the world of science, MilliporeSigma launched the Curiosity Cube in 2017.
“It’s exciting to see these experiences being made available to even more students,” says Victoria May, executive director of the ISP. “Too many students get to high school without the confidence to tackle STEM subjects or an awareness of the opportunities waiting for them in STEM fields. That’s why it’s important to make inroads with students when it matters most—in elementary and middle school.”
What happens when college students experiment with tech innovation? The future of education is created.
At university campuses across the U.S., tech innovation is outrunning the classroom. With no existing curriculum to guide them, students and faculty are experimenting with a slew of new 3D printing, virtual reality and augmented reality technologies. As they tinker away in design studios and labs, they aren’t just figuring out new uses for these 21st century tools — they’re also defining how students learn.
New flavor raises awareness, virtual reality experience educates consumers and new pollinator habitat provides year-long home for millions of bees
OAKLAND, Calif., April 2, 2018 /3BL Media/ - Bees are critical to one-third of the world’s crops, including ingredients that are used in more than one-third of HÄAGEN-DAZS ice cream flavors such as Vanilla Swiss Almond, Strawberry and Rocky Road. However, bees are being threatened at a staggering rate as an estimated one-third of honey bee colonies were lost between April 2016 and March 2017.
By Trisa Thompson, Chief Responsibility Officer, Dell
Imagine this… You put on a pair of virtual-reality glasses. You see a school in a poor, rural Chinese village. You turn your head to see inside the door and you find a group of students gathered in a small classroom, learning with technology.